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Auril

Page history last edited by Gothenem 13 years, 11 months ago

AURIL

Real Name: Auril

Occupation: Goddess of Winter and Cold

Languages: Faerûnian Common

Citizenship: Co-Ruler of Winter's Hall/Pandemonium (Kingdom of the Great Wheel) 

Other Aliases: Saukuruk (among the people of the Great Glacier), Frostmaiden, Icedawn, the Cold Goddess, Lady Frostkiss (titles)

Place of Birth: Valley of the Gods/Toril (Kingdom of the Great Wheel)

Marital Status: Single

Known Relatives: None

Group Affiliation: Faerûnian Pantheon

Base of Operations: Winter's Hall/Pandemonium (Kingdom of the Great Wheel)

Known Allies: Cryonax, Iborighu, Loki, Malar, Talos, Telchur, Umberlee

Known Enemies: Amaunator (deceased), Chauntea, Moander (deceased), Shiallia, Sune, Uthgar

Species: Ice-Element Human {Etherium}

Height: 5'8"

Weight: 131 lbs.

Eyes: Blue

Hair: White or Blueish-White

History of Auril

 

Abilities (60 pp)

Str 16 (+3), Dex 18 (+4), Con 26 (+8), Int 22 (+6), Wis 16 (+3), Cha 22 (+6)

 

Saves (23 pp)

Fort +19, Ref +7, Will +12, Tough +18 (10 impervious)

 

Combat (X pp)

Attack +10 (+16 ranged)

Defense +X (+X flat-footed)

Initiative +X

Damage +3 (unarmed), +11 (Touch of Cold), +8 (aura of cold), +9 (ice storm), +15 (polar ray), +15 (Ice Axe), +7 (Otiluke's Freezing Sphere)

Knockback -X

Grapple +X

 

Skills (X pp)

Skill X (+X), Skill X (+X), Skill X (+X), Skill X (+X), Skill X (+X), Skill X (+X), Skill X (+X), Skill X (+X), Skill X (+X), Skill X (+X)

 

Feats (X pp)

Atttack Focus (ranged) 6

 

Powers (X pp)

Ice-Element Human Traits {has the ice and cold descriptors} (37 pp)

   Strike 3 (Aura of Cold, Extra: Area [burst], Extra: Aura, Extra: Duration [continuous]) (18 pp)

   Immunity 11 (aging, cold effects) (11 pp)

   Super-Movement 1 (icewalking) (2 pp)

   Strike 3 (Touch of Cold, PF: Mighty) and Drain Toughness 4 (Extra: Linked [to strike], Flaw: Limited [vs. objects only]) (6 pp)

Ice Magic Abilities {has the ice, cold, and magic descriptors} (42 pp)

   Magic 15 (30 pp)

      Cold Control 15

         AP: Blast 15 (Polar Ray) (1 pp)

         AP: Create Object 15 (Create Ice) (1 pp)

         AP: Obscure 15 (White-Out) (1 pp)

         AP: Fatigue 10 (Extra: Ranged) (1 pp)

         AP: Blast 9 (Ice Storm, Extra: Area [Cylinder], PF: Indirect 2 [from above]) (1 pp)

         AP: Trip 15 (Ice Slick, Extra: Area [burst]) (1 pp)

         AP: Environmental Control 15 (Icy Conditions, reduce speed) (1 pp)

         AP: Snare 10 (Block of Ice, Extra: Suffocating) (1 pp)

         AP: Drain Toughness 15 (Brumal Stiffening, Extra: Ranged) (1 pp)

         AP: Blast 7 (Otiluke's Freezing Sphere, Extra: Area [burst]) and Snare 7 (Extra: Area [burst], Extra: Suffocating, Flaw: Medium [water],

            Flaw: Limited [only those in water]) (1 pp)

         AP: Summon 10 (Extra: Type [Ice Para-Elementals]) (1 pp)

         AP: Teleport 10 (Extra: Accurate) (1 pp)

Deity Traits {has the divine and etherium descriptors} (X pp)

   Enhanced Strike 5 (Enhanced Aura of Cold) (30 pp)

   Enhanced Strike 5 (Enhanced Touch of Cold) (8 pp)

   Protection 10 (Frozen Body, Extra: Impervious) (20 pp)

   Power Reserve 5 (Goddess of the Cold, Frozen Body, Aura of Cold, PF: Additional Power 8 [Summon, Otiluke's Freezing Sphere, Cold Control, Ice Storm, Brumal Stiffening, Create Ice, White-Out, Fatigue]) (18 pp)

   Immunity 9 (life support) (9 pp)

   Regeneration 4 (bruised 1, ability 2, resurrection 1 [unless killed in Winter's Hall], PF: Regrowth) (5 pp)

Artifacts and Devices (9 pp)

   Device 3 (Ice Axe, Easy to Loose) {has the Ice, Cold, and Slashing descriptors} (9 pp)

      Strike 6 (PF: Mighty) {has the Slashing Descriptor}

         Enhanced Strike 6 (PF: Incurable) {has the cold descriptor}

 

Equipment (X ep)

Equipment, Equipment (Power X [Extra, PF, Flaw, DB])

 

Drawbacks (-X pp)

Drawback (Explanation) (-X pp)

 

Complications

Complication, Complication

 

PL 18,  X pp, Tradeoffs (+/- X save DC/+/- X attack, +/- X toughness/+/- X defense)

 

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