ATLANTOR
Real Name: Atlantor the Conqueror
Occupation: Conqueror
Identity: Public
Languages: Yurthan
Citizenship: Citizen of Yurth (Kingdom of Power)
Other Aliases: None
Place of Birth: On the planet Yurth (Kingdom of Power)
Marital Status: Single
Known Relatives: None
Group Affiliation: Keepers of the World
Base of Operations: Atlantor's Space Ship, Keeper's Headquarters (Kingdom of Power)
Known Allies: Keepers of the World, The Pharoah
Known Enemies: All-Americans, Caped Avenger, Captain Ironside, Hero Warriors, Legion of Freedom, New Reich, Protectors, Red Force, Star Shield, Team Canada
Species: Yurth
Height: 4'3"
Weight: 231 lbs.
Eyes: Multi-faceted Green
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History of Atlantor
Abilities (60 pp)
Fgt 6, Agl 0, Str 1, End 9 , Dex 2, Int 6, Awr 2, Pres 4
Defenses (19 pp)
Dodge Defense 16, Resistance +6
Parry Defense 20, Resistance +10
Fort +10
Will Defense 20, Resistance +10
Tough +13
Other Defenses Insubstantial 1
Offense
Initiative +0
Unarmed +6, Close, Damage DC 16
Vertigo Beam +12, Ranged, Affliction DC 22 (Resisted by Fortitude, dazed and hindered/immobile and stunned/incapacitated)
Phased Plasma Projector +12, Ranged, Damage DC 27 (Affects Insubstantial 2)
Sonic Cone Dodge DC 20, Cone Area Close, Damage DC 27 and Affliction DC 22 (Resisted by Fortitude, dazed/stunned)
Energy Bands +12, Ranged, Affliction DC 22 (Resisted by Dodge, hindered and vulnerable/immobile and prone, Cumulative)
EMP Projector Cone Area Close, Nullify DC 20 (technology)
Combat Options Accurate Attack, Improved Aim, Improved Disarm, Inventor, Precise Attack 2 (ranged cover, ranged concealment), Quick Draw
Passive
Languages: Yurthan
Other Communication: Deception +12, Universal Translator (speak and understand all languages)
Travel Powers: Vehicles +10, Atlantor's Starship
Senses and Awareness: Insight +10, Perception +6, Assessment, infravision, ranged acute mental awareness, Mind Reading 6, Digital Scanner (ranged acute accurate analytical technology awareness)
Skills (33 pp)
Deception 8 (+12), Expertise: Electronics 4 (+10), Expertise: Mechanics 6 (+12), Insight 8 (+10), Perception 4 (+6), Ranged Combat: Atlantor's Ray Gun 10 (+12), Ranged Combat: Atlantor's Remote 10 (+12), Technology 8 (+14), Vehicles 8 (+10)
Advantages (41 pp)
Accurate Attack, Assessment, Equipment 33, Improved Aim, Improved Disarm, Inventor, Precise Attack 2 (ranged cover, ranged concealment), Quick Draw
Powers (71 pp)
Yurth Traits {racial} (21 pp)
Mental Awareness: Mind Reading 6 and Senses 3 (ranged acute mental awareness) {psionic} (12 pp)
Malleable Hide: Protection 4 and Insubstantial 1 (Quirk: Cannot slip through cracks smaller than 1 square foot) (8 pp)
Yurth Vision: Senses 1 (infravision) (1 pp)
Atlantor's Ray Gun (Easily Removable) {technology} (24 pp)
Vertigo Beam: Ranged Affliction 12 (Resisted by Fortitude, dazed and hindered/immobile and stunned/incapacitated, Extra
Condition) {vertigo} (36 pp)
AE: Phased Plasma Projector: Ranged Damage 12 (Affects Insubstantial 2) {phase, plasma} (1 pp)
AE: Sonic Cone: Cone Area Affliction 12 (Resisted by Fortitude, dazed/stunned, Limited Degree) and Cone Area Damage 12 {sonic} (1 pp)
Atlantor's Remote (Easily Removable) {technology} (24 pp)
Energy Bands: Ranged Affliction 12 (Resisted by Dodge, hindered and vulnerable/immobile and prone, Cumulative, Extra Condition, Limited Degree)
{energy} (36 pp)
AE: Digital Scanner: Senses 6 (ranged acute accurate analytical technology awareness) (6 pp)
AE: Starship Control: Feature 1 (Remote control of Starship) (1 pp)
AE: EMP Projection: Cone Area Nullify 10 (technology, Broad) (1 pp)
Universal Translator (Removable) {technology} (2 pp)
Universal Translator: Comprehend 2 (speak and understand all languages) (4 pp)
Equipment (165 ep)
Commlink
Atlantor's Starship {technology} (164 ep)
Chassis: Titanic Size, Strength 22, Defense 0, Toughness 18 (10 ep)
High-Powered Energy Torpedoes: Ranged Burst Area Damage 15 (Homing 8) (53 ep)
AE: Blaster Cannons: Ranged Damage 15 (1 ep)
Propulsion: Flight 16 and Movement 2 (Space Travel 2) (36 pp)
Targeting System: Enhanced Advantage 10 (Ranged Attack 10) (10 ep)
Shielding: Impervious Toughness 10 (10 ep)
Transporters: Teleport 13 (Accurate, Increased Mass 4) (44 ep)
Complications
Power Hungry: Atlantor desires to rule all of the universe. He does rule a small area, but in the grand scheme of things is small.
Enemy: Atlantor has made many enemies, but holds a special emnity for the Hero Warriors.
Napolean Complex: Despite his technological superiority, Earth has consistently repelled Atlantor's conquering attempts. This has made him rather sensitive when others joke about it.
PL 12, 224 pp
Comments (2)
Gothenem said
at 1:12 pm on Feb 11, 2010
Atlantor was attacked in space during the New Reich invasion. His ship was badly damaged and he was forced to land in one of his repair facilities in Windsor, Ontario. ((Where later the Protectors encountered him)).
Gothenem 2 said
at 6:14 pm on Oct 10, 2011
Atlantor is getting the 3e Revamp. His ship will also get detailed and his tech will get an upgrade.
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